Begin typing your search above and press return to search.
exit_to_app
Street violence in Bengal politics
access_time 2026-06-02T11:03:56+05:30
Hajj in the age of consumerism
access_time 2026-06-01T13:20:51+05:30
We need AI as a servant, not as a killer
access_time 2026-06-01T10:52:39+05:30
Do sports lovers know Dev Meena?
access_time 2026-05-31T09:30:23+05:30
When the Modi government develops Nicobar
access_time 2026-05-28T10:00:24+05:30
DEEP READ
exit_to_app
Homechevron_rightIndiachevron_rightWhat is the ‘Korean...

What is the ‘Korean love game’ under probe in Ghaziabad sisters’ case?

text_fields
bookmark_border
What is the ‘Korean love game’ under probe in Ghaziabad sisters’ case?
cancel

Police in Ghaziabad are investigating a Korean-origin online game dubbed the “Korean love game”—also known as “We Are Not Indians, We Are Koreans”—as a potential factor in the deaths of three sisters aged 12, 14, and 16.

Early findings suggest the task-based app, which spreads via social media and messaging platforms, may have influenced the girls through escalating pressures.

The game typically begins with a user posing as a Korean or foreign boy or girl, initiating chats framed as friendship or romance to build trust. Players start with simple tasks, but demands intensify, creating mental strain; failure reportedly triggers threats or coercion, leading to stress and behavioral shifts, according to Financial Express reports.

An eight-page note recovered from the sisters referenced their love for Korea and inability to abandon that life; family noted they adopted Korean names, immersed deeply despite parental reprimands on screen time, and grew socially isolated post-COVID with irregular school attendance. Police are scrutinising the girls’ phones and digital footprints to identify assigned tasks and in-game dynamics.

The case amplifies concerns over addictive, unsupervised apps targeting minors, prompting calls for stricter digital safeguards.

Show Full Article
TAGS:Korean love game Ghaziabad suicide 
Next Story